World Builder

  • Art team
  • Auckland, New Zealand

World Builder

Job description

Create a realistic, living world for an ambitious AAA video game. You'd develop environments in Unreal Engine from the terrain heightmap through to the placement of vegetation, rocks, rivers and other objects.

  • Design video game levels that are interesting to explore
  • Develop authentic terrain heightmaps using external GIS tools such as World Creator
  • Create environments as Unreal Levels using height maps and placing objects created by 3D artists
  • Work with concept artists and other Level Designers to ensure consistency across all created levels


Job requirements

  • Experience using Unreal Engine 4
  • A portfolio or video demonstrating a realistic terrain or outdoor environment 

Pluses

  • Experience using World Creator
  • Experience with GIS and terrain
  • A tertiary qualification in game development, art or design, or 3+ years industry experience

The position is full time, permanent and onsite at our Auckland studio. Assistance is provided for relocation & support for obtaining a visa. We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity you have an important role to play in our team.