Technical Artist // Senior

  • Tech team
  • Auckland, New Zealand

Technical Artist // Senior

Job description

Help build the foundations of Icarus world. We're looking for a experienced technical expert for the visual pipeline - someone who can help a team to make their graphics shine in Unreal Engine 4

In this role you may :
  • Trouble shooting
  • Work with other artists to optimise their assets to work well and look great within Unreal Engine 4 and our technical specs
  • Work with our tools developer to create and test tools to improve the content creation pipeline
  • Investigate new techniques and tools and share that knowledge with the wider team
  • Work closely with the core programming and tools team
  • Create materials and write shaders that bring our game world to life and get the most out of UE4


Job requirements

  • At least 3 years industry experience 
  • Understanding of PBR pipeline rendering system
  • Excellent problem-solving skills working with both programmers and artists
  • Tertiary qualification or equivalent industry experience
  • Comfortable working within technical constraints
  • Fluent knowledge of 3D modelling, texturing and animation software and pipelines

    Pluses:
  • Experience with Unreal Engine 4 Blueprints
  • Experience with UE Sequencer tools
  • Experience in level design

The position is full time, onsite in Auckland or remote. Assistance is provided for relocation & support for obtaining a visa. We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity you have an important role to play in our team.