Help bring an exciting AAA project to life. You'll develop core animation systems using Unreal Engine 4 (Blueprints and/or C++ depending on which is best for the task).
In this role you will:
Develop core gameplay and animation systems
Polish them, refine them, make them feel good
Continuously adapt code in response to gameplay and animation feedback
Work closely with the core programming, game designers and tools team
Understand and contribute to the project as a whole
Use Unreal Engine 4, Jira and Confluence
Manage your workload and work hours in consultation with the wider team
The position is full time, permanent and onsite in Auckland. Assistance is provided for relocation & support for obtaining a visa. We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity you have an important role to play in our team.