3D Artist (Hard Surface)
Help us create stunning vehicles, weapons, items, in a gritty science fiction universe. You have knowledge, experience and skill in near-future science fiction. What you make will feel believable and recognizable to our players.
- Make Vehicles, Items, and Scenes within a "truckers in space" art style
- Maya or 3DS Max are our core 3D applications; others can be used if required on a case by case basis
- Materials generally done using Substance Painter or similar
- Creating models from concept art; with an emphasis on authenticity (how would this really work in real life) rather than just visuals
- At least 3-6 years film or gaming industry experience
- Fluent knowledge of 3D modelling and material pipelines
- Understanding of Unreal Engine 4 and game engine pipelines
- Tertiary qualification or equivalent industry experience
- Excellent time-management and scheduling skills
- Comfortable working within technical constraints
- Experience and Skill with substance painter a plus
The position is full time, permanent and onsite in Auckland. Assistance is provided for relocation & support for obtaining a visa. We highly value diversity. Regardless of disability, gender, sexual orientation, ethnicity, or any other aspects of your culture or identity you have an important role to play in our team.